The aim of this project was to mimic modern industrial design trends with a futuristic tech feeling. The project consists of three product designs - an air purifier, a gaming console and a vinyl player. Throughout the designs similarities are kept to produce a feeling of a new futuristic brand.
Personal goals for this project was to introduce procedural modelling methods into the hard surface modelling workflow to obtain new kind of geometric details.
At the stage when lighting and colors were introduced, the modelling stage had to be revisited to adjust the overall shapes and proportions. Maintaining a procedural workflow allowed for easy changes even in final stages of the project.
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